Bumper Sticker

Final sticker

STCC // GAT-225 - Assignment 2

My classmates and I were challenged with this assignment to each create a design for a bumper sticker that applied the basic Principles and Elements of design, effectively displayed a message, and would work functionally as a real bumper sticker.

Some of the challenges with creating stickers at this scale are ensuring that the text is legible from a distance and making sure that the viewer’s eyes fall towards the main message of the design, typically the words or the main motif.

The story behind this sticker is that I built up a reputation in the community I live in for hitting 2 porcupines with my car on the same stretch of road in a span of 6 months. Yikes!

In the sketching phase, I had plenty of ideas for stickers, but I ended up picking this one based on feedback from classmates and other peers outside of the classroom.

During my prep and research processes for this assignment, I was inspired by a lot of vintage-y stickers. Specifically, a few with reverse text (light text, dark background) or distinct, bold color schemes. Through feedback from my classmates and professor, I decided against the reverse text idea to ensure that the final sticker would be easy to read.

I created the porcupine motif in Adobe Fresco, with a lot of trial and error. Here’s the final porcupine and the sketch that I worked with to create it!

In my final stretch of work on this project, I dropped the text and motif into Adobe InDesign and worked through a few different layout options. My original sketch involved the porcupine standing on a road, but I ended up filling that gap with the stripes instead. The stripes allowed me to keep it simple, not distracting from the main motif and text element.

Mockup courtesy of MockupDen

Previous
Previous

Type Artwork

Next
Next

Pattern Project